blog2

How Individual Calibration Works?

If you’re reading this, then there’s a good chance your headphones sound better than 98% of the stuff out there. Expensive or affordable, all headphones are limited by the same physics, which we can only cheat a little. But most of all they’re limited by the fact that almost no one has figured out what ...
blog3 2 (1)

Do the Same Model Make Headphones Sound the Same?

Here at Sonarworks we measure headphones. A lot of them. So far we’ve measured more than 1100 pairs of headphones! This might just be the highest number of measurements any non-manufacturer company has done. And what’s more interesting – we have measured dozens of headphones from the same model. Therefore we know a few things ...
texture3 (1) (1)

How to Choose the Best Studio Headphones?

Countless times have our clients asked us what headphones to buy, therefore we’ve compiled an infograph for your convenience. The headphones you’ll see there have been chosen mostly for their neutral sound. We also made sure to actually try them out to see if they make sense ergonomically and won’t fall apart right before a ...
reverb (1)

Referencing Reverb On Headphones

How to make proper decisions regarding type and amount of reverb when mixing on headphones. In the previous post, we discussed the concept of creating dimensionality in a mix and the tools we have to create a three-dimensional soundstage. In this post, we’re going to discuss practical applications of reverb what to listen for when using ...
studio (2)

How to Get a Spacious Mix Using Headphones

Learn how to create a 3-dimensional mix with reverb and delay and the advantages of doing it with headphones. In this article:Creating a Satisfying Illusion for the ListenerOpening Dimensional DoorwaysReverb, Delay and Pre-DelayCreating a Back Wall With DelayWhat's Next? Barry is owner and chief engineer of Sound Suite Studios in Medford, Oregon, and former senior ...
texture3

How to Make Panning Decisions in Headphone Mixing

How differences in stereo perception between studio monitors and headphones affect panning decisions . . . or do they? When approaching a mix, the first area of concern should be dealing with gain structure, setting basic levels, and panning, ahead of EQ, compression, and effects. In the previous post, we discussed equalization before panning, since ...
texture3 (1) (1)

Learn How to Create Mixes with Headphones That Translate

Yes, you can use headphones to build mixes that translate to a wide range of systems. The place to begin is how to balance instruments across the frequency spectrum. In our first post on mixing with headphones, we discussed whether it was possible to use headphones for accurate mixing. The conclusion was that yes, you ...
texture3 (1) (1)

Can You Mix Effectively On Headphones?

The answer is yes; you can create a commercial-quality mix on headphones – with properly calibrated frequency response and a little knowhow. In this article:Couping With Acoustic IssuesThe Devil Is in the Details... and Low MidsFlattening Frequency Response For Flattering Mix Decisions Barry is owner and chief engineer of Sound Suite Studios in Medford, Oregon, ...
texture3

Headphone Calibration FAQ

In this FAQ:How does your calibration work?What do you mean by saying that your software makes headphones sound like “flat speakers”? Isn’t flat FR correct everywhere?What parameters of sound signal is Sonarworks plugin compensating for?Many headphone manufacturers state that their products offer “reference sound” – why do their headphones need calibration?So you’re saying that every ...